Friday, February 2, 2001

Album

This is our DevScissorsX photo album as requested.
Enjoy! ^_^


Welcome to Our House

T2021A GD Lab
(Our poly 3rd year 1st semester classroom)


SP SIRC Lab
(Our new 2nd home after the vacation closing of GD Lab)



Spot Us!

Who's that guy closest to the camera?
Hint: His name begins with the letter 'Y'.

Who's that guy closest to the camera?
Hints: His name begins with the letter 'R'.
in between are the guys begin with the letter 'J' and 'L'
and the long hair thingy on the right begin with the letter 'X'


Law, Yz, Ridz, Xue

Ridz, JY, YZ & RainA
The first four former members of DevScissorsX.
Sitting down is lecturer, Mr. Alvïñ Täñg.
Without him. There will be no us.



LoL! We seldom take photos of ourselves.
We will continue to update and organize this photo album over time.
Do come back to check on us over time! ^_^

Updated in 10 Oct 08.

Thursday, February 1, 2001

ChatRoom



Monday, January 1, 2001

Project: The New Game / Dimension X


The new game will be a breakthrough.
Project initiated on 4 October 08.
Still in planning phase.
A breakthrough first person shooter.
W.I.P.

8 Nov 08 -
DevScissorsX welcomes WeiKiat the 3D modeler from TP into the team ^_^

14 Nov 08 -
Project name placeholder title is 'Dimension X'.


~ updated by Ridz

Project: Impetus


Description:
A two players vehicular combat for the XBox 360.
Battle taken place in a modern earth deep in the hidden advance civilization territory.

Backstory:
The cold war between the Scor, the Midnightz and the Lupes is finally ending, escalating to an outbreak of war between these nations. Pitting all of their kingdom's resources in building their own battle vehicle, and this time, there will be no mercy shown. However, they have to find the perfect combat driver to to help represent their kindom in this inevitable war.
Choose your desired vehicle and battle it out.
Nothing besides skill can ensure your victory.



Dev History:
The team's project originally made for the team's polytechnic module called, 'Console Game Development' for XBox 360 using XNA GameStudio 2.0. Gameplay was originally belonged to YZ's and XxJYxX's project in it's early phase. [R]idz and RainA who were then working together on a project decided to merge with them upon YZ's suggestion due to both parties interest of time and game completeness. After the end of presentation for the project, the team direction is to compete in the Dream.Build.Play 2008. The team later recruited Law, a close classmates as well as the leader of his own 2D game along with Xue.


Xx . Early dev phase snapshot . xX


This project was showcased on the Games Convenction Asia at
Suntec City Convention Centre on 18-20 September 08.
A lot of people have tried this game since then.

Project: Radical Mars Racer

A 3D racing simulation game made for the SP proprietary radical m0tion simulat0r as their school final year project.
Made in C++ using DirectX 9.0c SDK.
Project was led by Ridz with his members developer that consist of YZ, Rain, XxJYxX and Xue.
Project can't be considered as successful as the game play due to it's lack of integration
with the radical moti0n simulat0r. Project is on hold for now.

Radical Moti0n Simulat0r:


Screenshots of RMR:








Note: Xue was the only member of the former project that didn't join DevScissorsX.
She's a good 3D environment modeler as well as fast-learner programmer. Her talents was truly missed!

Knights of DevScissorsX


[[ YZ ]]
A passionate game developer.
Teh project leader as well as teh lead programmer,
Game engine programmer, 3D models animation programmer.
Avid game player. No comment.
Fave games: DotA, Counter-Strike Source


[[ [R]idz ]]
Technical programmer, sound artist and researcher, level designer and AI programmer.
Hobbies: Japanese anime, J-Pop. Playing retro games.
Fave games: Age of Empires II, Final Fantasy VII, Winning Eleven 11, Chrono Trigger(NES/PSP/DS), Castlevania Order of Ecclesia(DS), Rune Factory 2(DS)


[[ XxJYxX ]]
Have an unlimited passion to model out impressive 3D models. Avid game player.
The game tools programmer.
Fave game: DotA, Counter-Strike Source


[[ RainA ]]
The lead visual artist. The most experienced photoshop user in the team.
Specialized in video game GUI, game environment and team R&D.
Fave games: Roller Coaster Tycoon, Cute Interactive Flash Games


[[ Law ]]
His presence and his sense of humour
never fails to bring joy to the team to keep them going.
Enjoy sweets and snacks. Somewhat nocturnal.
Specialized in graphic effects programming and creative game ideas.
Fave games: DotA, Cabal Online, Wu Xiang Online,
Bleach Soul Carnival


[[ Xue ]]
3D environment and objects modeler. Level designer. Level architecture researcher.
Hobbies: Uploading Korean and Taiwan drama episode into her YouTube account.
Fave games: Nintendo DS games. Preference is according to mood and season.


[[ wJ ]]
3D character modeler and animator from TP.
Hobbies: Unknown.
Fave games: Gears of War 1 & 2, Monster Hunter

---
Note:
All 2D sprites above are created by [R]idz.
Currently, website is managed and run by
RainA, [R]idz and XxJYxX.
Most of the news update about the team with photos are posted by RainA.
All rights reserved.