Thursday, January 29, 2009

Updates


Happy Chinese New Year to the team.

An update of us thus far.
Our school internship period is about to end soon.
We've changed our plan since the Spinn0vex event. We've placed the Project: 'The New Game: Dimension X' on hold. I guess we were too overambitious in the pass that we've overlook our game development time availability. Anyway, being that on hold, YZ is working on the reworking of our 'Impetus' to make it more object-oriented in terms of programming. Then we'll tweaking some stuffs and add in more game features.

Based on the feedbacks of our game exhibition on Spinn0vex, our game is definitely not the best but is one of the local first few who tries to make it look good at our best effort. There's some requests of our game to be released on XBox live or at lease release it somewhere. We're in the direction of that. But no promises yet and not too soon. ^^